C Programming Language (2nd Edition)

By Brian W. Kernighan, Dennis M. Ritchie

Provides an entire consultant to ANSI average c programming language programming. Written through the builders of C, this re-creation is helping readers stay alongside of the finalized ANSI typical for C whereas exhibiting find out how to benefit from C's wealthy set of operators, economic climate of expression, greater regulate circulation, and information constructions. This second version has been thoroughly rewritten with extra examples and challenge units to explain the implementation of inauspicious language constructs. 7 x nine 1/4.

NOTE: switched over from the PDF model of the ebook. Code formatting is a piece all over, yet many of the code within the publication within reason brief. the right kind scaling to an eReader display and chapters beat the mild code clarity difficulties, IMO. Do allow me be aware of if you're having issues of the EPUB notwithstanding: this can be my first conversion from PDF to EPUB that preserves formatting.

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Ansible: Up and Running

By Lorin Hochstein

Among the numerous configuration administration instruments on hand, Ansible has a few unique advantages—it’s minimum in nature, you don’t have to set up something in your nodes, and it has a simple studying curve. This functional advisor indicates you ways to be effective with this software fast, even if you’re a developer deploying code to creation or a process administrator searching for a greater automation solution.

Author Lorin Hochstein indicates you the way to put in writing playbooks (Ansible’s configuration administration scripts), deal with distant servers, and discover the tool’s actual energy: integrated declarative modules. You’ll realize that Ansible has the performance you would like and the simplicity you desire.

  • Understand how Ansible differs from different configuration administration systems
  • Use the YAML dossier structure to jot down your personal playbooks
  • Learn Ansible’s aid for variables and facts
  • Work with an entire instance to installation a non-trivial application
  • Use roles to simplify and reuse playbooks
  • Make playbooks run swifter with ssh multiplexing, pipelining, and parallelism
  • Deploy purposes to Amazon EC2 and different cloud platforms
  • Use Ansible to create Docker pictures and set up Docker containers

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Semantics with Applications: An Appetizer (Undergraduate Topics in Computer Science)

By Hanne Riis Nielson

Semantics will play an enormous position sooner or later improvement of software program platforms and domain-specific languages. This publication presents a wanted introductory presentation of the elemental rules in the back of those methods, stresses their dating via formulating and proving the proper theorems, and illustrates the purposes of semantics in computing device technology. traditionally very important program components are offered including a few fascinating capability purposes. The textual content investigates the connection among a variety of tools and describes a number of the major principles used, illustrating those via attention-grabbing purposes. The publication presents a rigorous creation to the most ways to formal semantics of programming languages.

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Head First Rails: A Learner's Companion to Ruby on Rails

By David Griffiths

Ready to move your internet purposes into the internet 2.0 period? Head First Rails takes your programming -- and productiveness -- to the max. you are going to study every little thing from the basics of Rails scaffolding to development personalized interactive net apps utilizing Rails' wealthy set of instruments and the MVC framework.

by the point you are comprehensive, you will have discovered greater than simply one other net framework. you will grasp database interactions, integration with Ajax and XML, wealthy content material, or even dynamic graphing of your facts -- all in a fragment of the time it takes to construct an identical apps with Java, Hypertext Preprocessor, ASP.NET, or Perl. you will even get cozy and accustomed to Ruby, the language that underpins Rails. yet you will do it within the context of internet programming, and never via dull workouts reminiscent of "Hello, World!"

it slow is much too worthwhile to waste being affected by new ideas. utilizing the newest study in cognitive technology and studying conception to craft a multi-sensory studying event, Head First Rails makes use of a visually wealthy layout designed to use the best way your mind fairly works.

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Paradigms of Artificial Intelligence Programming: Case Studies in Common Lisp

By Peter Norvig

Paradigms of AI Programming is the 1st textual content to coach complicated universal Lisp thoughts within the context of creating significant AI platforms. by way of reconstructing actual, advanced AI courses utilizing state of the art universal Lisp, the e-book teaches scholars and pros the way to construct and debug powerful sensible courses, whereas demonstrating enhanced programming type and critical AI recommendations. the writer strongly emphasizes the sensible functionality matters enthusiastic about writing genuine operating courses of important dimension. Chapters on troubleshooting and potency are integrated, in addition to a dialogue of the basics of object-oriented programming and an outline of the most CLOS services. This quantity is a wonderful textual content for a direction on AI programming, an invaluable complement for normal AI classes and an fundamental reference for the pro programmer.

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Game Development with Three.js

By Isaac Sukin

With Three.js you could create subtle 3D video games that run within the internet browser. This ebook is geared toward either the pro online game dressmaker and the fanatic with a step-by-step technique together with plenty of suggestions and examples.

Overview

  • Develop immersive 3D video games that any one can play at the Internet
  • Learn Three.js from a gaming standpoint, together with every thing you must construct appealing and high-performance worlds
  • A step by step advisor full of game-focused examples and tips

In Detail

The introduction of WebGL and its inclusion in lots of browsers enabled JavaScript courses operating in an internet browser to entry the GPU with out a plugin or extension. Three.js is a subsequent iteration high-level library that makes it attainable to writer complicated 3D machine animations that exhibit within the browser utilizing not anything greater than an easy textual content editor. the advance of those new instruments has unfolded the area of real-time 3D computing device animations to a much broader spectrum of developers.

Starting with how you can construct 3D video games on the net utilizing the Three.js portraits library, you are going to construct 3D worlds with meshes, lights, consumer interplay, physics, and extra. alongside the best way, you will the right way to construct nice on-line video games via enjoyable examples. Use this publication as a consultant to include the subsequent iteration of online game development!

Moving on from the fundamentals, you are going to the best way to use Three.js to construct video game worlds utilizing its middle elements, together with renderers, geometries, fabrics, lights, cameras, and scenes. Following on from this, you are going to find out how to paintings with mouse and keyboard interactions, comprise video game physics, and import customized versions and animations. additionally, you will how you can comprise results like debris, sounds, and post-processing. you'll begin by means of development a 3D international, after which create a primary individual shooter online game utilizing it. you'll then be proven tips on how to imbue this FPS online game with a "capture the flag" gameplay goal. With video game improvement with Three.js, it is possible for you to to construct 3D video games on the net utilizing the Three.js portraits library.

What you are going to examine from this book

  • Set up a Three.js scene representing a video game world
  • Understand the categories of Three.js elements, together with geometries, fabrics, lights, cameras, and renderers
  • Interact along with your video games utilizing the mouse and keyboard
  • Structure your worlds with quite a few techniques to actual collision
  • Construct complicated degrees utilizing numerous assorted methods
  • Extend the Three.js framework with customized game-specific classes
  • Gain perception into improvement approaches and critical layout and function issues for net games
  • Achieve a uncomplicated realizing of multiplayer online game networking

Approach

A step by step, example-based consultant to development immersive 3D video games on the net utilizing the Three.js portraits library.

Who this e-book is written for

This booklet is for individuals drawn to programming 3D video games for the internet. Readers are anticipated to have easy wisdom of JavaScript syntax and a easy knowing of HTML and CSS. This ebook might be worthwhile despite past event with online game programming, no matter if you would like to construct informal facet tasks or large-scale specialist titles.

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Programming iOS 7

If you’re grounded within the fundamentals of Objective-C and Xcode, this useful advisor takes you thru the parts you would like for development your personal iOS apps. With examples from actual apps and programming events, you’ll how to create perspectives, control view controllers, and use iOS frameworks for including beneficial properties resembling audio and video.

  • Learn tips on how to create, set up, draw, layer, and animate views—and lead them to reply to contact
  • Use view controllers to regulate a number of displays of fabric in a manner that’s comprehensible to clients
  • Explore UIKit interface widgets in-depth, akin to scroll perspectives, desk perspectives, textual content, net perspectives, and controls
  • Delve into Cocoa frameworks for sensors, maps, position, sound, and video
  • Access consumer libraries: song, photographs, deal with ebook, and calendar
  • Examine extra themes together with records, threading, and networking

New iOS 7 subject matters coated comprise asset catalogs, snapshots, template photos, keyframe and spring view animation, movement results, tint colour, fullscreen perspectives and bar underlapping, heritage downloading and app refresh, textual content equipment, Dynamic sort, speech synthesis, and so on. instance initiatives can be found on GitHub.

Want to sweep up at the basics? decide up iOS 7 Programming Fundamentals to benefit approximately Objective-C, Xcode, and Cocoa language positive factors resembling notifications, delegation, reminiscence administration, and key-value coding. including Programming iOS 7, you’ll achieve a pretty good, rigorous, and functional realizing of iOS 7 development.

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Game Programming Using Qt: Beginner's Guide

A entire consultant to designing and construction enjoyable video games with Qt and Qt fast 2 utilizing linked toolsets

About This Book

  • Learn to create basic second to complicated 3D pics and video games utilizing all attainable instruments and widgets on hand for online game improvement in Qt
  • Understand applied sciences similar to QML, Qt fast, OpenGL, and Qt author, and research the easiest practices to take advantage of them to layout games
  • Learn Qt with the aid of many pattern video games brought step by step in every one chapter

Who This e-book Is For

If you must create nice graphical consumer interfaces and awesome video games with Qt, this e-book is perfect for you. Any prior wisdom of Qt isn't required, although wisdom of C++ is mandatory.

What you'll Learn

  • Install Qt in your system
  • Understand the fundamental innovations of each Qt video game and application
  • Develop 2nd object-oriented portraits utilizing Qt pictures View
  • Build multiplayer video games or upload a talk functionality in your video games with Qt's community module
  • Script your video game with Qt Script
  • Program resolution-independent and fluid UI utilizing QML and Qt Quick
  • Control your video game stream as consistent with the sensors of a cellular device
  • See the way to try out and debug your video game simply with Qt writer and Qt Test

In Detail

Qt is the top cross-platform toolkit for all major laptop, cellular, and embedded structures and is rising in popularity through the day, in particular on cellular and embedded units. regardless of its simplicity, it is a robust device that completely suits video game builders' wishes. utilizing Qt and Qt speedy, you will construct enjoyable video games or glossy consumer interfaces. you simply have to create your online game as soon as and installation it on all significant structures like iOS, Android, and WinRT with no altering a unmarried resource file.

The booklet starts off with a quick creation to making an program and getting ready a operating atmosphere for either machine and cellular systems. It then dives deeper into the fundamentals of constructing graphical interfaces and Qt middle suggestions of knowledge processing and show earlier than you are trying making a online game. As you move in the course of the chapters, you will discover ways to enhance your video games by way of imposing community connectivity and utilising scripting. We then delve into Qt fast, OpenGL, and numerous different instruments so as to add online game common sense, layout animation, upload online game physics, and construct unbelievable UI for the video games. in the direction of the ultimate chapters, you will discover ways to take advantage of cellular gadget gains reminiscent of accelerators and sensors to construct attractive consumer reports. while you are making plans to benefit approximately Qt and its linked toolsets to construct apps and video games, this ebook is a needs to have.

Style and approach

This is an easy-to-follow, example-based, accomplished advent to all of the significant positive factors in Qt. The content material of every bankruptcy is defined and arranged round one or a number of easy online game examples to benefit Qt in a enjoyable way.

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Metaprogramming Ruby: Program Like the Ruby Pros

By Paolo Perrotta

Everyone within the Ruby global appears speaking approximately metaprogramming--how you should use it to take away duplication on your code and write stylish, attractive courses. you can now get in at the motion as well.

This e-book describes metaprogramming as an integral part of Ruby. when you comprehend the foundations of Ruby, together with the item version, scopes, and eigenclasses, you are in your solution to employing metaprogramming either on your day-by-day paintings and on your enjoyable, after-hours projects.

studying metaprogramming does not need to be tricky or dull. through taking you on a Monday-through-Friday workweek experience with a couple of programmers, Paolo Perrotta is helping make learning the artwork of metaprogramming either easy and entertaining.

The booklet is packed with:

Pragmatic examples of metaprogramming in motion, lots of which come immediately from well known libraries or frameworks, reminiscent of Rails. Programming demanding situations that allow you to scan and play with probably the most enjoyable, "out-there" metaprogramming options. Metaprogramming spells--34 functional recipes and idioms that you should learn and practice straight away, to jot down code that's guaranteed to impress.

even if you are a Ruby apprentice at the route to learning the language or a Ruby wiz looking for new guidance, this booklet is for you.

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Arduino and Kinect Projects: Design, Build, Blow Their Minds

By Enrique Ramos Melgar, Ciriaco Castro Díez, Przemek Jaworski

If you've performed a few Arduino tinkering and puzzled the way you may well comprise the Kinect—or the wrong way around—then this ebook is for you. The authors of Arduino and Kinect tasks will assist you create 10 awesome, artistic initiatives, from basic to complicated. You'll additionally the way to contain Processing on your undertaking design—a language similar to the Arduino language.

The ten tasks are rigorously designed to construct in your abilities at each step. beginning with the Arduino and Kinect an identical of "Hello, World," the authors will take you thru a various variety of initiatives that show off the massive diversity of percentages that open up whilst Kinect and Arduino are combined.

* Gesture-based handheld remote control. regulate units and residential home equipment with hand gestures.
* Kinect-networked Puppet. Play with a actual puppet remotely utilizing all your physique.
* temper Lamps. construct your personal set of responsive, gesture controllable LED lamps.
* Drawing robotic. keep an eye on a drawing robotic utilizing a Kinect-based tangible desk.
* Remote-controlled car. Use your physique gestures to regulate a wise vehicle.
* Biometric Station. Use the Kinect for biometric popularity and checking physique Mass Indexes.
* 3D Modeling Interface. tips on how to use the Arduino LilyPad to construct a wearable 3D modelling interface.
* 360º Scanner. construct a turntable scanner and test any item 360º utilizing just one Kinect.
* Delta robotic. construct and keep watch over your personal speedy and exact parallel robotic.

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